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Macromedia Freehand
Introduction
Course Objectives This course is designed to provide you with the basics of creating and editing vector graphics in Macromedia Freehand. You will learn when to use vector graphics rather than bit-mapped, how to use the comprehensive selection of drawing tools, building up an illustration with objects, filling objects with colour and textures, working with and understanding colour and using type in illustrations.
Pre-requisites Delegates should be familiar with basic Windows 95 or above, or Apple Macintosh OS8 or above operation.
Platform Windows 95+, Mac OS8+

Vector Graphics
Understanding Vector Graphics and Encapsulated PostScript (EPS) and how they compare with bit-mapped graphics.

Freehand Basics
The main window, the Toolbars, Palettes, opening and saving illustrations, changing the view and using Rulers and Guides to help with accuracy.

Objects
Creating Objects in illustrations: Rectangle, Ellipses, Polygons, Lines and Bezier Curves, and using the Pen tool to draw shapes.

Colour
Creating custom colours, understanding Spot and Process colours and controlling Trapping of colour.

Filling and Stroking
Using the Inspector palette, Filling and Stroking an object, creating Gradient fills and multi-coloured blends, filling an object with a Texture and using the Lens tool.

Working with Text
Adding Text to an illustration, editing Text, flowing Text inside an object and creating Text on a Path.

Macromedia Freehand
Advanced
Course Objectives This course is designed to provide you with an advanced knowledge of Macromedia Freehand and its tools. You will learn how to use Layers to control an illustration, work with paths, work with text, combine bit-mapped graphics with vector objects and create different file types.
Pre-requisites Delegates should be familiar with Macromedia Freehand and its basic operation including understanding vector graphics, the standard drawing tools, colouring objects, working with objects and type tools.
Platform Windows 95+, Mac OS8+

Path Functions
Removing overlap, Joining and Splitting Paths, Simplifying a Path, combining Paths.

Operations
Trapping and Fractalize.

Working with Objects
Grouping Objects, Locking and Unlocking, and Joining and Splitting Objects.

Control Points
Creating curved points and joining paths.

Using Layers
Positioning Objects within a Layer, adding Layers, Locking Layers and using Keyline View.

Advanced Text Control
Using Styles Sheets, converting Text to Paths, Flowing Text, using Tabs and advanced Text formatting.

Importing and Exporting
Importing bit-mapped graphics into an illustration and associated issues, and Exporting as different file types.

Working with Images
Autotracing an Image and Pasting an Image inside an Object.

 
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